The global streaming media devices market was expected to grow from USD 131.8 billion in 2019 to USD 425.1 billion by 2027, at a CAGR of 16.01% during the forecast period 2020-2027.
A media streaming device or streaming box is a type of consumer appliance intended for the storage, playback, or viewing of digital media content. They are typically intended to be integrated into a home cinema arrangement and connected to a television. Media streaming device are frequently concocted for minimization and moderateness. They figure out how to have unimposing or non-existent hardware shows other than basic LED lights to demonstrate whether the gadget is controlled. Interface navigation on the TV is normally finished with infrared remote control. Simultaneously, further developed advanced media players accompany an elite remote control which permits control of the interface utilizing coordinated touch sensors. A few remotes additionally incorporate accelerometers for air mouse highlights which permit fundamental movement gaming.
The growth of the global streaming media devices market can be attributed to growing internet infiltration and the advancement of high-speed connection support, particularly in developing markets. Additionally, the developing library of online streaming assistance, along with the inflating prices of wire and satellite Pay-TV, is increasing the need for streaming media devices global. Aside from this, as both small and large companies across the globe are employing online assemblage aids, it is further boosting the transactions of these devices.
Based on the product type, the global streaming media devices market has been segmented into a game console, media streamers and smart TVs. The media streamer has the most substantial share of the global market owing to high demand in the North American and European market, rising demand for Netflix, Prime video and other online streaming mediums. The smart TVs is the emerging segment of the global market due to advancement in the technology rising consumers of smart TV users. Based on the application the global market is segmented into web-browsing, real-time entertainment, gaming, e-learning, social networking. The web browsing segment has the most substantial share over the globe.
The North America streaming media devices showcase is relied upon to witness the most elevated piece of the pie during the forecast time frame. The development in the market is credited to the ascent in infiltration of rapid internet association over the area. The U.S. customers are exceptionally receiving OTT video streaming and pay-per-request administrations. The Asia-Pacific region has the most remarkable market CAGR due to developing the consumer bases, rising disposable income of the people and the emerging countries like India, China & South Korea.
New streaming data shows need for streaming content blasts as advertisement drops and Roku's dominance remains: Conviva, the leader in global streaming media intelligence, delivered it's periodically state of a streaming report, showing considerable advances in viewing, a notable rise in missed advertising opportunities, stunning social stars on TikTok and the maintained dominance of Roku in the related TV space.
Google, Amazon.com, Huawei Technologies, Roku, Inc., Samsung Electronics Co., Ltd., ASUSTeK Computer Inc., LG Electronics, Inc., Apple, Inc., Microsoft Corporation, Sony Corporation, Philips Electronics HiMedia Technology, Arris Group Inc., and D-Link Corporation, etc. are some of the most proficient players of the global market
The Study delivers comprehensive analysis of the following segments:
Global Streaming Media Devices Market Analysis And Forecast, by Type
Global Streaming Media Devices Market Analysis And Forecast, by Application
Global Streaming Media Devices Market Analysis And Forecast, by End Use
Global Streaming Media Devices Market And Forecast, By Regional Analysis
Report Description:
1. Introduction
1.1. Objectives of the Study
1.2. Market Definition
1.3. Research Scope
1.4. Currency
1.5. Key Target Audience
2. Research Methodology and Assumptions
3. Executive Summary
4. Premium Insights
4.1. Porter’s Five Forces Analysis
4.2. Value Chain Analysis
4.3. Top Investment Pockets
4.3.1. Market Attractiveness Analysis By Type
4.3.2. Market Attractiveness Analysis Application
4.3.3. Market Attractiveness Analysis By End Use
4.3.4. Market Attractiveness Analysis By Region
4.4. Industry Trends
5. Market Dynamics
5.1. Market Evaluation
5.2. Drivers
5.3. Restrains
5.4. Opportunities
5.5. Challenges
6. Global Streaming Media Devices Market Analysis and Forecast, By Type
6.1. Segment Overview
6.2. Game Console
6.3. Media Streamers And
6.4. Smart TVs
7. Global Streaming Media Devices Market Analysis and Forecast, Application
7.1. Segment Overview
7.2. Web-Browsing
7.3. Real-Time Entertainment
7.4. Gaming
7.5. E-Learning
7.6. Social Networking
8. Global Streaming Media Devices Market Analysis and Forecast, By End Use
8.1. Segment Overview
8.2. Commercial
8.3. Residential
9. Global Streaming Media Devices Market Analysis and Forecast, By Regional Analysis
9.1. Segment Overview
9.2. North America
9.2.1. U.S.
9.2.2. Canada
9.2.3. Mexico
9.3. Europe
9.3.1. Germany
9.3.2. France
9.3.3. U.K.
9.3.4. Italy
9.3.5. Spain
9.4. Asia-Pacific
9.4.1. Japan
9.4.2. China
9.4.3. India
9.5. South America
9.5.1. Brazil
9.6. Middle East and Africa
9.6.1. UAE
9.6.2. South Africa
10. Global Streaming Media Devices Market-Competitive Landscape
10.1. Overview
10.2. Market Share of Key Players in Global Streaming Media Devices Market
10.2.1. Global Company Market Share
10.2.2. North America Company Market Share
10.2.3. Europe Company Market Share
10.2.4. APAC Company Market Share
10.3. Competitive Situations and Trends
10.3.1. Product Launches and Developments
10.3.2. Partnerships, Collaborations, and Agreements
10.3.3. Mergers & Acquisitions
10.3.4. Expansions
11. Company Profiles
11.1. Goolge
11.1.1. Business Overview
11.1.2. Company Snapshot
11.1.3. Company Market Share Analysis
11.1.4. Company Product Portfolio
11.1.5. Recent Developments
11.1.6. SWOT Analysis
11.2. Amazon
11.2.1. Business Overview
11.2.2. Company Snapshot
11.2.3. Company Market Share Analysis
11.2.4. Company Product Portfolio
11.2.5. Recent Developments
11.2.6. SWOT Analysis
11.3. Huawei Technologies
11.3.1. Business Overview
11.3.2. Company Snapshot
11.3.3. Company Market Share Analysis
11.3.4. Company Product Portfolio
11.3.5. Recent Developments
11.3.6. SWOT Analysis
11.4. Roku Inc
11.4.1. Business Overview
11.4.2. Company Snapshot
11.4.3. Company Market Share Analysis
11.4.4. Company Product Portfolio
11.4.5. Recent Developments
11.4.6. SWOT Analysis
11.5. Samsung Electronics
11.5.1. Business Overview
11.5.2. Company Snapshot
11.5.3. Company Market Share Analysis
11.5.4. Company Product Portfolio
11.5.5. Recent Developments
11.5.6. SWOT Analysis
11.6. AsuTek Computers Inc
11.6.1. Business Overview
11.6.2. Company Snapshot
11.6.3. Company Market Share Analysis
11.6.4. Company Product Portfolio
11.6.5. Recent Developments
11.6.6. SWOT Analysis
11.7. LG Electronics
11.7.1. Business Overview
11.7.2. Company Snapshot
11.7.3. Company Market Share Analysis
11.7.4. Company Product Portfolio
11.7.5. Recent Developments
11.7.6. SWOT Analysis
11.8. Apple
11.8.1. Business Overview
11.8.2. Company Snapshot
11.8.3. Company Market Share Analysis
11.8.4. Company Product Portfolio
11.8.5. Recent Developments
11.8.6. SWOT Analysis
11.9. Microsoft Corporation
11.9.1. Business Overview
11.9.2. Company Snapshot
11.9.3. Company Market Share Analysis
11.9.4. Company Product Portfolio
11.9.5. Recent Developments
11.9.6. SWOT Analysis
11.10. Sony Corporation
11.10.1. Business Overview
11.10.2. Company Snapshot
11.10.3. Company Market Share Analysis
11.10.4. Company Product Portfolio
11.10.5. Recent Developments
11.10.6. SWOT Analysis
11.11. Philips Electronics HiMedia Technology
11.11.1. Business Overview
11.11.2. Company Snapshot
11.11.3. Company Market Share Analysis
11.11.4. Company Product Portfolio
11.11.5. Recent Developments
11.11.6. SWOT Analysis
11.12. Arris Group Inc
11.12.1. Business Overview
11.12.2. Company Snapshot
11.12.3. Company Market Share Analysis
11.12.4. Company Product Portfolio
11.12.5. Recent Developments
11.12.6. SWOT Analysis
11.13. D-Link Corporation
11.13.1. Business Overview
11.13.2. Company Snapshot
11.13.3. Company Market Share Analysis
11.13.4. Company Product Portfolio
11.13.5. Recent Developments
11.13.6. SWOT Analysis
List of Table
1. Global Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
2. Global Game Console Market, By Region, 2017–2027(USD Billion)
3. Global Media Streamers And Market, By Region, 2017–2027(USD Billion)
4. Global Smart TVs Market, By Region, 2017–2027(USD Billion)
5. Global Streaming Media Devices Market, Application, 2017–2027(USD Billion)
6. Global Web-Browsing Streaming Media Devices Market, By Region, 2017–2027(USD Billion)
7. Global Real-Time Entertainment Streaming Media Devices Market, By Region, 2017–2027(USD Billion)
8. Global Gaming Streaming Media Devices Market, By Region, 2017–2027(USD Billion)
9. Global E-Learning Streaming Media Devices Market, By Region, 2017–2027(USD Billion)
10. Global Social Networking Water Streaming Media Devices Market, By Region, 2017–2027(USD Billion)
11. Global Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
12. Global Commercial Streaming Media Devices Market, By Region, 2017–2027(USD Billion)
13. Global Residential Streaming Media Devices Market, By Region, 2017–2027(USD Billion)
14. Global Streaming Media Devices Market, By Region, 2017–2027(USD Billion)
15. Global Streaming Media Devices Market, By North America, 2017–2027(USD Billion)
16. North America Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
17. North America Streaming Media Devices Market, Application, 2017–2027(USD Billion)
18. North America Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
19. U.S. Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
20. U.S. Streaming Media Devices Market, Application, 2017–2027(USD Billion)
21. U.S. Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
22. Canada Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
23. Canada Streaming Media Devices Market, Application, 2017–2027(USD Billion)
24. Canada Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
25. Mexico Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
26. Mexico Streaming Media Devices Market, Application, 2017–2027(USD Billion)
27. Mexico Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
28. Europe Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
29. Europe Streaming Media Devices Market, Application, 2017–2027(USD Billion)
30. Europe Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
31. Germany Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
32. Germany Streaming Media Devices Market, Application, 2017–2027(USD Billion)
33. Germany Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
34. France Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
35. France Streaming Media Devices Market, Application, 2017–2027(USD Billion)
36. France Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
37. U.K. Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
38. U.K. Streaming Media Devices Market, Application, 2017–2027(USD Billion)
39. U.K. Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
40. Italy Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
41. Italy Streaming Media Devices Market, Application, 2017–2027(USD Billion)
42. Italy Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
43. Spain Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
44. Spain Streaming Media Devices Market, Application, 2017–2027(USD Billion)
45. Spain Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
46. Asia Pacific Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
47. Asia Pacific Streaming Media Devices Market, Application, 2017–2027(USD Billion)
48. Asia Pacific Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
49. Japan Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
50. Japan Streaming Media Devices Market, Application, 2017–2027(USD Billion)
51. Japan Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
52. China Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
53. China Streaming Media Devices Market, Application, 2017–2027(USD Billion)
54. China Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
55. India Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
56. India Streaming Media Devices Market, Application, 2017–2027(USD Billion)
57. India Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
58. South America Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
59. South America Streaming Media Devices Market, Application, 2017–2027(USD Billion)
60. South America Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
61. Brazil Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
62. Brazil Streaming Media Devices Market, Application, 2017–2027(USD Billion)
63. Brazil Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
64. Middle East and Africa Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
65. Middle East and Africa Streaming Media Devices Market, Application, 2017–2027(USD Billion)
66. Middle East and Africa Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
67. UAE Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
68. UAE Streaming Media Devices Market, Application, 2017–2027(USD Billion)
69. UAE Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
70. South Africa Streaming Media Devices Market, By Type, 2017–2027(USD Billion)
71. South Africa Streaming Media Devices Market, Application, 2017–2027(USD Billion)
72. South Africa Streaming Media Devices Market, By End Use , 2017–2027(USD Billion)
List of Figures
1. Global Streaming Media Devices Market Segmentation
2. Streaming Media Devices Market: Research Methodology
3. Market Size Estimation Methodology: Bottom-Up Approach
4. Market Size Estimation Methodology: Top-Down Approach
5. Data Triangulation
6. Porter’s Five Forces Analysis
7. Value Chain Analysis
8. Global Streaming Media Devices Market Attractiveness Analysis By Type
9. Global Streaming Media Devices Market Attractiveness Analysis Application
10. Global Streaming Media Devices Market Attractiveness Analysis By End Use
11. Global Streaming Media Devices Market Attractiveness Analysis By Region
12. Global Streaming Media Devices Market: Dynamics
13. Global Streaming Media Devices Market Share By Type (2019 & 2027)
14. Global Streaming Media Devices Market Share Application (2019 & 2027)
15. Global Streaming Media Devices Market Share By End Use (2019 & 2027)
16. Global Streaming Media Devices Market Share by Regions (2019 & 2027)
17. Global Streaming Media Devices Market Share by Company (2019)
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